RIGGER & TRIGGER TOYS AND GAMES

HOW IT PLAYS

Clash Line is a one-on-one strength-control sport contested inside a raised circular platform.

Two athletes begin on opposite sides of the arena. At the referee’s signal, both may immediately engage.

Every duel has two ways to win.

Win by Chain Control

Enter the central Control Ring, lift and activate the Chain, and maintain control for five consecutive seconds.

If the opponent breaks control, the Chain drops, or the controlling athlete leaves the Control Ring, the countdown resets and the duel continues.

Win by Ring-Out

Force the opponent completely outside the platform boundary.

A Ring-Out occurs only when both feet fully clear the platform surface.

Duel Length

Each duel lasts a maximum of three minutes.

If neither athlete wins during regulation, the duel enters Sudden Death Overtime until a winner is declared.

Every duel produces one winner.

Team Competition

Each team fields one athlete in each of five weight divisions:

  • Division I — Up to 95 kg
  • Division II — 95.1–110 kg
  • Division III — 110.1–125 kg
  • Division IV — 125.1–140 kg
  • Openweight — 140 kg+

Each division is contested as a Three-Duel Division Series.

The same two athletes compete in three separate duels. The athlete who wins at least two duels wins the division and earns one Team Point.

A complete team match includes:

  • five division series;
  • fifteen official duels;
  • one final team winner.

The team earning the most Team Points wins the match.

What Makes Clash Line Different?

Clash Line rewards:

  • Balance
  • Pressure
  • Grip
  • Position
  • Strength
  • Control

There is no striking.

There is no ground fighting.

Victory belongs to the athlete who controls the arena.