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THE LOCKSMITH: COLD ENTRY
A Vault Engineering Caseplay File
Read the file. Engineer the entry. Turn the Green Man Dial.
COLD ENTRY is the first release in The Locksmith, a playable heist-thriller series starring Gregor Sinclair — a precision thief hired for elite vault work inside Scotland’s world of old banks, private rooms, church architecture, luxury whisky, sealed institutions, and hidden collections.
This is not a standard novella.
COLD ENTRY combines an interactive choose-your-route story with physical case documents and the Green Man Dial, a signature rotating instrument used to track pressure, reveal clues, and change the direction of the heist.
The first case begins with a private silver exhibition inside an old Scottish institution. Gregor Sinclair is hired by Malcolm Donner to enter the building, study the file, and carry out a clean substitution before the viewing begins.
But the documents do not agree.
The building is hiding rooms that are not on the plans.
The Green Man appears where it should not.
And another hand may already be moving inside the vault.